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Age of empires definitive edition ita
Age of empires definitive edition ita








age of empires definitive edition ita

  • Trade Boats to 120 HP (previously 200 – too much for a Stone Age unit) Merchant Ships to 200 HP (previously 250).
  • Academy cost reduced to 150W (previously 200W).
  • Juggernaughts can no longer destroy trees.
  • Catapult Triremes and Juggernaughts move 10% faster, cost reduced to 135W, 50G (previously 135W, 75G).
  • Catapult Triremes now have 135 HP (previously 120 HP).
  • Helepolis projectiles are faster (as noted above).
  • Helepolis has 30% slower fire rate (previously it fired as fast as archers).
  • Siege weapon projectiles (stones and bolts) travel slightly faster (they were very slow), but are also slightly slower to reload (affects all stone and bolt firing units).
  • Catapult, Heavy Catapult and Juggernaught have slightly smaller damage area radius.
  • Bonus from upgrading from Stone to Tool Age is removed (Scout isn’t available in Stone Age).
  • Scout gets +2 LOS per age upgrade – already present, but undocumented effect.
  • All chariots now have double attack vs.
  • Camel Riders now have bonus attack against all mounted units.
  • Slingers have higher bonus attack (+4) vs mounted archers (bonus vs foot archers unchanged).
  • War/ Armored Elephant and Scythe Chariot trample damage area reduced just enough so that they no longer damage enemy units/buildings on the other side of a wall.
  • Elephant Archers have +1 attack, cost reduced to 180F, 45G (previously 180F, 60G).
  • Cataphract: +20 HP, +1 armor, +1 pierce armor upgrade cost to 1600F, 750G (previously 2000F, 850G).
  • Horse Archer and Heavy Horse Archer have 1 pierce armor (previously 2).
  • Changes in train/build time of units: Camel Riders are 6% slower to train (now 25% faster to train than Cavalry) Farms: 20% faster towers: 10% faster.
  • Broad Swordsmen have +10 HP, Long Swordsmen have +20 HP.
  • Short Swordsmen directly available in Bronze Age without any research.
  • Gold and stone miners work 15% faster (to compensate bug fixes to technologies).
  • Food available from Whale increased to 300 Food.
  • Hunters work 5% faster than before (previously they were as slow as Foragers).
  • UI indicator for amount of villagers working on each resourceīalance adjustments Units and buildings.
  • age of empires definitive edition ita

  • Scouts auto-attack if they’ve been tasked to attack, or when attacked by a non-gaia unit.
  • Option to toggle blood effects on and off.
  • Global queue indicator for all currently queued technologies and units.
  • Automatic File Transfer of scenarios and maps in the Multiplayer Lobby.
  • age of empires definitive edition ita

  • New terrains and scenario editor objects.
  • age of empires definitive edition ita

  • Classic Mode – The original 1997 experience.









  • Age of empires definitive edition ita